Details
Original language | English |
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Title of host publication | 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) |
Publisher | Institute of Electrical and Electronics Engineers Inc. |
Pages | 310-312 |
Number of pages | 3 |
ISBN (electronic) | 9798331514846 |
ISBN (print) | 979-8-3315-2563-7 |
Publication status | Published - 8 Mar 2025 |
Event | 2025 IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2025 - Saint-Malo, France Duration: 8 Mar 2025 → 12 Mar 2025 |
Abstract
When trying to avoid collision in a scene with other persons, one makes an initial guess of a location where the conflict might happen before choosing paths. Then the estimated conflict spot serves as a deciding factor in choosing a safe trajectory to avoid the intruder. However, the predicted collision point is subject to one's estimate of the other person's future movement. The prediction is linked to guess made with a degree of uncertainty.
Keywords
- collision avoidance, interaction, path prediction, walking behaviours
ASJC Scopus subject areas
- Engineering(all)
- Media Technology
- Computer Science(all)
- Computer Graphics and Computer-Aided Design
- Computer Science(all)
- Computer Science Applications
- Computer Science(all)
- Human-Computer Interaction
Cite this
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2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). Institute of Electrical and Electronics Engineers Inc., 2025. p. 310-312.
Research output: Chapter in book/report/conference proceeding › Conference contribution › Research › peer review
}
TY - GEN
T1 - Visualising Collision Spot Uncertainty with Augmented Reality
AU - Kamalasanan, Vinu
AU - Fuest, Stefan
AU - Shkedova, Olga
AU - Sester, Monika
N1 - Publisher Copyright: © 2025 IEEE.
PY - 2025/3/8
Y1 - 2025/3/8
N2 - When trying to avoid collision in a scene with other persons, one makes an initial guess of a location where the conflict might happen before choosing paths. Then the estimated conflict spot serves as a deciding factor in choosing a safe trajectory to avoid the intruder. However, the predicted collision point is subject to one's estimate of the other person's future movement. The prediction is linked to guess made with a degree of uncertainty.
AB - When trying to avoid collision in a scene with other persons, one makes an initial guess of a location where the conflict might happen before choosing paths. Then the estimated conflict spot serves as a deciding factor in choosing a safe trajectory to avoid the intruder. However, the predicted collision point is subject to one's estimate of the other person's future movement. The prediction is linked to guess made with a degree of uncertainty.
KW - collision avoidance
KW - interaction
KW - path prediction
KW - walking behaviours
UR - http://www.scopus.com/inward/record.url?scp=105005139228&partnerID=8YFLogxK
U2 - 10.1109/VRW66409.2025.00072
DO - 10.1109/VRW66409.2025.00072
M3 - Conference contribution
AN - SCOPUS:105005139228
SN - 979-8-3315-2563-7
SP - 310
EP - 312
BT - 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2025 IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2025
Y2 - 8 March 2025 through 12 March 2025
ER -