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Real-Time Rendering Framework for Holography

Research output: Contribution to journalArticleResearchpeer review

Authors

  • Sascha Fricke
  • Susana Castillo
  • Martin Eisemann
  • Marcus Magnor

External Research Organisations

  • Technische Universität Braunschweig
  • University of New Mexico

Details

Original languageEnglish
JournalComputer graphics forum
Publication statusE-pub ahead of print - 18 Apr 2025

Abstract

With the advent of holographic near-eye displays, the need for rendering algorithms that output holograms instead of color images emerged. These holograms usually encode phase maps that alter the phase of coherent light sources such that images result from diffraction effects. While common approaches rely on translating the output of traditional rendering systems to holograms in a post processing step, we instead developed a rendering system that can directly output a phase map to a Spatial Light Modulator (SLM). Our hardware-ray-traced sparse point distribution, and depth mapping enable rapid hologram generation, allowing for high-quality time-multiplexed holography for real-time content. Additionally, our system is compatible with foveated rendering which enables further performance optimizations.

Keywords

    CCS Concepts, Virtual reality, • Computing methodologies → Rendering, • Hardware → Emerging technologies

ASJC Scopus subject areas

Cite this

Real-Time Rendering Framework for Holography. / Fricke, Sascha; Castillo, Susana; Eisemann, Martin et al.
In: Computer graphics forum, 18.04.2025.

Research output: Contribution to journalArticleResearchpeer review

Fricke, S., Castillo, S., Eisemann, M., & Magnor, M. (2025). Real-Time Rendering Framework for Holography. Computer graphics forum. Advance online publication. https://doi.org/10.1111/cgf.70058
Fricke S, Castillo S, Eisemann M, Magnor M. Real-Time Rendering Framework for Holography. Computer graphics forum. 2025 Apr 18. Epub 2025 Apr 18. doi: 10.1111/cgf.70058
Fricke, Sascha ; Castillo, Susana ; Eisemann, Martin et al. / Real-Time Rendering Framework for Holography. In: Computer graphics forum. 2025.
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