NURBS-based geometries: A mapping approach for virtual serendipity elements

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Original languageEnglish
Article number113732
JournalComputer Methods in Applied Mechanics and Engineering
Volume378
Early online date27 Feb 2021
Publication statusPublished - 1 May 2021

Abstract

A NURBS-based serendipity virtual element method for general (arbitrary) element shapes is outlined in this work. The low-order VEM ansatz function is now extended towards higher-order formulation. In comparison with the already existing serendipity VEM, a general mapping scheme is developed within this contribution allowing to deviate from the assumption of straight edges of virtual elements. A number of numerical examples illustrates the robustness and accuracy of the new mapping methodology. The results are very promising and underline the advantages of the formulations for dealing with arbitrary geometries.

Keywords

    Bezier splines, Higher-order formulations, Isoparametric maps, Serendipity elements, Virtual element method (VEM)

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NURBS-based geometries: A mapping approach for virtual serendipity elements. / Wriggers, Peter; Hudobivnik, Blaž; Aldakheel, Fadi.
In: Computer Methods in Applied Mechanics and Engineering, Vol. 378, 113732, 01.05.2021.

Research output: Contribution to journalArticleResearchpeer review

Wriggers P, Hudobivnik B, Aldakheel F. NURBS-based geometries: A mapping approach for virtual serendipity elements. Computer Methods in Applied Mechanics and Engineering. 2021 May 1;378:113732. Epub 2021 Feb 27. doi: 10.1016/j.cma.2021.113732
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