Details
Original language | English |
---|---|
Title of host publication | MobileHCI '09 |
Subtitle of host publication | Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services |
Number of pages | 4 |
Publication status | Published - 15 Sept 2009 |
Externally published | Yes |
Event | Living in a world as colorful as you - 11th International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2009 - Bonn, Germany Duration: 15 Sept 2009 → 18 Sept 2009 |
Abstract
We conducted a user study to investigate the effect of visual context in handheld augmented reality interfaces. A dynamic peephole interface (without visual context beyond the device display) was compared to a magic lens interface (with video see-through augmentation of external visual context). The task was to explore objects on a map and look for a specific attribute shown on the display. We tested different sizes of visual context as well as different numbers of items per area, i.e. different item densities. We found that visual context is most effective for sparse item distributions and the performance benefit decreases with increasing density. User performance in the magic lens case approaches the performance of the dynamic peephole case the more densely spaced the items are. In all conditions, subjective feedback indicates that participants generally prefer visual context over the lack thereof. The insights gained from this study are relevant for designers of mobile AR and dynamic peephole interfaces by suggesting when external visual context is most beneficial.
Keywords
- Camera phones, Dynamic peephole, Magic lens, Mobile devices, Small displays, Visual search
ASJC Scopus subject areas
- Computer Science(all)
- Software
- Computer Science(all)
- Human-Computer Interaction
- Computer Science(all)
- Computer Vision and Pattern Recognition
- Computer Science(all)
- Computer Networks and Communications
Cite this
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- BibTeX
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MobileHCI '09: Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services. 2009. 38.
Research output: Chapter in book/report/conference proceeding › Conference contribution › Research › peer review
}
TY - GEN
T1 - Impact of Item Density on Magic Lens Interactions
AU - Rohs, Michael
AU - Schöning, Johannes
AU - Schleicher, Robert
AU - Essl, Georg
AU - Naumann, Anja
AU - Krüger, Antonio
N1 - Copyright: Copyright 2010 Elsevier B.V., All rights reserved.
PY - 2009/9/15
Y1 - 2009/9/15
N2 - We conducted a user study to investigate the effect of visual context in handheld augmented reality interfaces. A dynamic peephole interface (without visual context beyond the device display) was compared to a magic lens interface (with video see-through augmentation of external visual context). The task was to explore objects on a map and look for a specific attribute shown on the display. We tested different sizes of visual context as well as different numbers of items per area, i.e. different item densities. We found that visual context is most effective for sparse item distributions and the performance benefit decreases with increasing density. User performance in the magic lens case approaches the performance of the dynamic peephole case the more densely spaced the items are. In all conditions, subjective feedback indicates that participants generally prefer visual context over the lack thereof. The insights gained from this study are relevant for designers of mobile AR and dynamic peephole interfaces by suggesting when external visual context is most beneficial.
AB - We conducted a user study to investigate the effect of visual context in handheld augmented reality interfaces. A dynamic peephole interface (without visual context beyond the device display) was compared to a magic lens interface (with video see-through augmentation of external visual context). The task was to explore objects on a map and look for a specific attribute shown on the display. We tested different sizes of visual context as well as different numbers of items per area, i.e. different item densities. We found that visual context is most effective for sparse item distributions and the performance benefit decreases with increasing density. User performance in the magic lens case approaches the performance of the dynamic peephole case the more densely spaced the items are. In all conditions, subjective feedback indicates that participants generally prefer visual context over the lack thereof. The insights gained from this study are relevant for designers of mobile AR and dynamic peephole interfaces by suggesting when external visual context is most beneficial.
KW - Camera phones
KW - Dynamic peephole
KW - Magic lens
KW - Mobile devices
KW - Small displays
KW - Visual search
UR - http://www.scopus.com/inward/record.url?scp=72149098869&partnerID=8YFLogxK
U2 - 10.1145/1613858.1613907
DO - 10.1145/1613858.1613907
M3 - Conference contribution
SN - 9781605582818
BT - MobileHCI '09
T2 - Living in a world as colorful as you - 11th International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2009
Y2 - 15 September 2009 through 18 September 2009
ER -