Details
Originalsprache | Englisch |
---|---|
Seiten (von - bis) | 26994-27009 |
Seitenumfang | 16 |
Fachzeitschrift | Optics express |
Jahrgang | 32 |
Ausgabenummer | 15 |
Publikationsstatus | Veröffentlicht - 12 Juli 2024 |
Abstract
This paper presents a novel method for accelerating the computationally intensive process of point-based holography using consumer grade hardware. By leveraging the parallel processing capabilities of graphics processing units (GPUs) and implementing optimization techniques, the proposed method significantly reduces the time required to generate complex holograms. A comprehensive analysis - including benchmarks and comparative studies - demonstrates the efficiency and effectiveness of this approach. Our findings offer promising implications for real-time applications in virtual reality, and other fields that require rapid and accurate holographic rendering.
ASJC Scopus Sachgebiete
- Physik und Astronomie (insg.)
- Atom- und Molekularphysik sowie Optik
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in: Optics express, Jahrgang 32, Nr. 15, 12.07.2024, S. 26994-27009.
Publikation: Beitrag in Fachzeitschrift › Artikel › Forschung › Peer-Review
}
TY - JOUR
T1 - Modern hardware accelerated point based holography
AU - Fricke, Sascha
AU - Caspary, Reinhard
AU - Castillo, Susana
AU - Eisemann, Martin
AU - Magnor, Marcus
N1 - Publisher Copyright: © 2024 Optica Publishing Group under the terms of the Optica Open Access Publishing Agreement.
PY - 2024/7/12
Y1 - 2024/7/12
N2 - This paper presents a novel method for accelerating the computationally intensive process of point-based holography using consumer grade hardware. By leveraging the parallel processing capabilities of graphics processing units (GPUs) and implementing optimization techniques, the proposed method significantly reduces the time required to generate complex holograms. A comprehensive analysis - including benchmarks and comparative studies - demonstrates the efficiency and effectiveness of this approach. Our findings offer promising implications for real-time applications in virtual reality, and other fields that require rapid and accurate holographic rendering.
AB - This paper presents a novel method for accelerating the computationally intensive process of point-based holography using consumer grade hardware. By leveraging the parallel processing capabilities of graphics processing units (GPUs) and implementing optimization techniques, the proposed method significantly reduces the time required to generate complex holograms. A comprehensive analysis - including benchmarks and comparative studies - demonstrates the efficiency and effectiveness of this approach. Our findings offer promising implications for real-time applications in virtual reality, and other fields that require rapid and accurate holographic rendering.
UR - http://www.scopus.com/inward/record.url?scp=85198750647&partnerID=8YFLogxK
U2 - 10.1364/OE.523829
DO - 10.1364/OE.523829
M3 - Article
AN - SCOPUS:85198750647
VL - 32
SP - 26994
EP - 27009
JO - Optics express
JF - Optics express
SN - 1094-4087
IS - 15
ER -